Summon X volatile zombies on potion use experimental affixe

Hi,

I have giant zombies, and when i drink a potion, I sometime summon a giant zombie, sometime I don’t.
It seems that when I cast my giant zombie, then use potion, I summon 1 giant zombie and then the others are small one.

If i enter a map and don’t summon a giant zombie myself, using a potion summon only small zombies.

It feel like the free summon on potion use only apply the specialized skill tree on the first zombie if I already sommoned one, and all other zombies are regular volatile zombie and not giant ones.

To add a clarification, I think the bug is due to the giant zombie node that prevent multiple zombies to be spawn at one time.
For me, with a 3 summon affix, it should spawn only 1 zombie, then 1 each 0.5 sec for the 3 count and not 1 giant + 1 small then 1 small 0.5 sec later.

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