Problem using the skill ‘Summon Wraith’ with the ‘Locus of Resurrection’ node where despite summoning at a location, the Wraith AI’s first action is to return to player. this definitely defeats the purpose of the node.
The wraiths will bypass enemies where other minions are already in combat and end up returning to the character. This encourages players to summon Wraiths nearby so they will enter combat quicker.
If your using a ranged wraith (flame/putrid) there is another node that makes it so they dont move and get 100% More damage. This keeps them from running. Its a slight work around but of course has its issue as well…
Unfortunately, I mainly use the melee wraiths
I may be oversimplifying this a bit but perhaps the Wraith AI could go something like:
On summon, target nearest enemy with relation to summon location.