My suggestions for last Epoch are as follows:
- Aside from the monolith, arena and dungeons, there would be bosses with mechanics that you have to follow, where you can get special loot.
Example:
Legendary potential 2-4 or items with double T7 stats, something like that. These bosses are also meant to be challenging.
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Nerf fewer classes, but perhaps adapt them so that you can build an overpowered build. Simply make the content heavier.
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More options to customize the monolith, add modifications.
Example:
More monsters on the map mean they deal even more damage.
Or the damage is doubled
- Every 100 levels of Corruption you get a scroll in which you can challenge a boss that gives a higher chance of getting items up to Legendary Potential 4.
This would also make it more attractive for players to play all of Monolith.
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Chat filters
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Boss instances
Example:
I have Lagon and put items in a slot, more modifications are added and the loot gets better the more items you throw in.
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My English not the Yellow from the Egg
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Nobody wants to force a new character through the story every time.
Example:
When creating a Character, we add a button that skips the Story, you get all 15 passive Points and the Idols, the Character is raised to a certain level and you get standard gear for level “X”.
That would be an awesome move for many!
- Insert a button so that you can completely rebuild your Character and by that I also mean specialization. It may also cost a certain amount of gold.
I hope I could help somewhere.