Suggestion: corrupting the campaign

Just an idea, a way to make campaign / normal monos more interesting…
A bit different from the standard “difficulty levels”, this would fit the general LE theme: add some corruption to our main timeline.

At the very beginning of each chapter, and each normal mono, we get the chance to fight a mini-Orobyss. If we win, we can add or remove 10 from our “general corruption” rating. The corruption reached would be account-wide, and could even apply to empowered to get a higher starting point.
I guess it would have to be capped somewhere, probably between 100 and 200.