Story Skip, respect your own time

I have done the story 5 times this season.
We need a story skip, even if you still have to do it once a season. For once, take a few lines from a page from the Diablo 3 Book and just let us skip the story for seasonal content.
It adds absolutely nothing to my gameplay. It’s a cool story, don’t get me wrong. But we came for the seasonal event, not the story that we already did 5 times…

Let me say it again…it adds nothing to your game play besides more hours wasted.

“bUt wHaT AbOuT ThE StOrY SkIpS?” hush, it’s not skipping when it still takes up to 10 hours for most people to actually do the skips. Ten hours per character spent doing absolutely nothing of import or value or contributing to my seasonal experience.

From everything I can tell, it takes the average player, aka the majority of us, about 25-30 hours to get the story done, and that’s just doing the part to give you your passive points and relic slots.
Otherwise with a skip it can take advanced players 5 hours, some 10-15 hours.
That’s too much time wasted. Even for me and I work from home lol.
Respect your time, and request a story skip.

There are two options. Three if you want to get technical.

  • Full story skip like D3, you did it once and you never have to do it again because you came for seasonal content.
  • Full story skip, caveat: You have to do it once a season and never again that season.
  • Toggle. Just like we have solo self found and bound and offline and online etc etc, just make it another toggle when you start up and even then you can still do either of the first two option in tandem. This option also allows EVERYBODY to have a choice in their gameplay.

I was right about locked mastery and after advocating for over a year, they changed it because of me and many many many many other people.
So let’s keep the ball rolling and start advocating to have an option to respect our time with a story skip option.

Nah. Advanced players can rush the whole campaign (without skips) in 2h. Most advanced players (not speed runners) will take about 5h. With dungeon skips, speed runners do it in less than 1h and most advanced players will do it in 2h.
Even as a new player in LE, campaign never took me more than 10h to finish.

Plus, if you want you can jump into monoliths once you reach the end of the world. At level 25-ish on an alt you can usually handle monoliths fine. Once you level up, you can then rush the campaign for the rest of the quests (dungeons already give you idol and passive quests).

The biggest issue about what you suggest is simply:
Fine, you get your campaign skip. What do you do now as a level 1? You can’t go to monos anyway, so you’ll have to follow the campaign areas to level up until you can handle them.

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Do you not see how much extra nonsense that is to accomplish the same goal as just getting started on a new character? Why do you not respect your time enough to see that?
Why all that finagling to get to teh same point? IF they already have “skips” that can still take hours, why not just have a full skip?

Is it really that hard for you to want more time to actually play the content you came for?

And honestly? I don’t think ANYBODY came here for the story. If we wanted that, we could go play God of War or something where the story is the game…
But this game? the game is the seasonal content, and we both know that.

I see you haven’t answered this:

What’s the point of skipping the campaign if you have to play the campaign anyway before reaching monos?

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Well, when you do a skip, you can just find gear… Other games figured it out, so I don’t see anything stopping these guys. dudes telling me people go into level 50 content at level 25, so clearly it’s not THAT hard.

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Sure. You can jump into monos at level 25-ish. I did it lots of times with leveling uniques. But I still had to play the campaign until then. Because other than the campaign, there’s nothing else you can jump into to level from level 1 to 25.
So they’d have to let you skip and they’d have to create a new mechanic for you to level in until then.

So it’s not just a campaign skip you’re asking for and the development time isn’t the same one.

D3 did a campaign skip once they implemented a mechanic that had character level scaling (adventure mode). Much like D4 has campaign skipping because most content has level scaling.

So EHG would have to either create another mechanic that starts at level 1, or one that has level scaling.
And at that point it’s not really a campaign skip, it’s just replacing one leveling mechanic with another.

Not saying it wouldn’t be nice to have alternatives, but spending a lot of time for a mechanic that will only be used for a small portion of the players time (like campaign currently is) seems low on the list of priorities.

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No, it’s a campaign skip and an alternative levelling mechanic (till you enter monos).

you dont even need to beat the campaign, you can legit just run whatever path you want to finish idols. finishing the campaign gives you +1 all stats, that is super min max and totally unneeded until later.

So I generally just run till heroborea which is about level 45 that even on a fresh start is like 3hours tops, and you are done, you have all passives and idol slots. then you go to monos, get geared, then at some point you will want to do TS for a legendary, get access to chapter 9, and be able to get +1 stats in 30 minutes.

This game has such an easy and linear story its crazy people are out here taking 10 hours per character to do it…

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To skip content in a game which already severely struggles with content depth would be the height of nonsense.

The quality of the campaign is at fault here. In PoE 2 (0.1 state, not 0.2 where the balance was screwed up) people vastly enjoyed the campaign itself. Not solely for the vanity of it but because the gameplay feeling itself was great during it.

Same needs to happen in LE, but the beginning of LE is simply damn boring to play.

Really? 10 hours?
I finally did the skips the first time close to the start of the cycle for a online character, only focused on a single online one and didn’t bother with em for my offline chars.

It’s ridiculously easy to swiftly set up a few items which are absolutely OP for the progression and trivializing the skips entirely. It reduces the whole campaign to ~3 hours if you’re not rushing.

If you need 10 then that’s on you, that’s how long it takes without the skips.
If you are decent at the skips then it’ll only take 1 1/2 hours or so to rush through in total.

Yeah, let’s just start the new characters at level 70 right away! Optimally with fully setup 4 T5 rare gear! Because why go through the game, right? /s

It’s because that’s what’s supposed to give you enjoyment, which is progression. If you cannot enjoy that in a ARPG then likely the genre itself is not a great fit, to be very blunt here.
Which doesn’t mean that the current state of how this progression is handled is great, quite the contrary… but simply removing the progression itself is once again nonsensical.

You would be surprised :stuck_out_tongue:

But yeah, it’s not common indeed… and the story is plainly spoken very lackluster in terms of presentation. It had potential and nothing of that was used. Most generic version of a timetravel story one can make in a game… time-travel and no implications of how that messed with the time continuum and hence creates potential paradoxes is handled, all is presented as ‘pre-established outcome’ basically but then overthrown in the echos. Shame about the quality there.

Yep, because you can just take a level 1 unique with high LP, make it legendary with fitting Affixes and wear it with all those absolute OP affixes on your secondary character.
That’s how pulling secondary characters up is commonly done.

It’s a very well working method actually, which is better then competitors even. One of the few absolutely massive upsides EHG provides with their game which the competition doesn’t do better in some way.
Respect is due where respect is due after all… and anyone reading my posts here knows I’m not scarce with my criticism, it’s the majority of what I do, pointing out flaws and bad practices.

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This guy was in game having reached normal monos saying his VK etc was too strong and needs nerfing, didn’t know what corruption was. Same story on forums wrote a complaint about it. Riled everyone in global up with abuse and another issue saying runes of ascendancy should be class specific, lol. He also claims that he single handedly got the devs to add a remastery option to the game because of a petition and claimed he’d do another for runes.

Hey mate do a petition for a story skip, you claim 1000s of people you know signed the last one so just do it again mate.

lmao, this guys a complete troll

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Back to the topic and one decent question about it: what else to do at level 1?
This topic was suggested in the past and in the past i even posted on it and i don’t even remember what i posted, except that i say it should be allowed. It’s a “let us choose if we want to run campaign”, not a “delete campaign for everybody”, like some people sometimes react to it.
Also, what to do at level 1?

  • scale arena from level 1 and make it available - Grim Dawn does it if someone needs inspiration
  • scale monoliths from level 1 and make it available - same way you choose to do point above
  • add tier 0 to dungeons and scale them from level 1 and make them available

In other words, you can reuse mechanics already present in game. Can they look/feel weird at level 1 or 10? Sure, but that’s for those, who chose it. Volenti non fit iniuria- to a willing person, injury is not done.
I am slightly in favour of the variant, where you have to unlock these options by finishing the campaign once.

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“Let me skip campaign so that I can go back to campaign to level up!”
-OP

Or you could just skip campaign in like 2hrs … Which also gets you your level ups.

Once per season. Alts can use certain waypoints that get them close to quest fights or dungeons to earn passive points and idol slots in an accelerated manner. Completing level 58 65 etc monos awards a certain number of slots and points to complete your 15/15 and 8/8 slot quests. Still not a complete skip but closer to a D3 like adventure mode without the need to build scaling into all areas. Access to a modified arena, after completing certain new character startup quests, to use the keys you have from your season starter would be another way without having scaling in effect everywhere.

Don’t worry guys… These kinds of things are all over the place in Korean Games. So now that Krafton is in charge, it’ll certainly be a thing in LE really soon too.

And my conspiracist-self can’t help not to think they even had something to do with the sudden respec change EHG introduced out of nowhere.

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@EmperessPotatoe Respect your time. Go play offline mode with some mods, get insta lvl 100 and be happy. :face_with_hand_over_mouth:

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This. I had the same reaction.

I post in these threads whenever they come up.

I have 173 characters, I have never skipped the campaign. Not even once.

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I would love an ‘adventure’ mode to skip the campaign. Just a list of tasks I had to do in a variety of zones that leveled me and gave me passives and idols. I find running the campaign again and again painful. Both in this game and in PoE X

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Hey, you really shouldn’t count 8 hours of sleep into it, it’s not fair.

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that’s not how games are played unless you are advocating cheating.
I don’t want to have to mod my game. That defeats the whole purpose of a game in the first place.

that’s not the brag you seem to think it is. Congratulations I guess? Nobody else wants to do that. Imagine how much more you could have done if you didn’t have all that time wasted in game just trying to get started…