Fair.
But the object solution also doesn’t directly asks for the position unlike Yolomouse which does that and then removes the base cursor to overlay it with another texture instead. It uses the Unity-internal method of switching the texture based on position.
It’s a bit different but the result is the same for the end-user.
Also as said, this is Unity-internal, not windows-based. Which you would’ve been able to read out of it as I stated it’s a object-based internal Unity function.
Transparent object over whole window, while mouse is inside the texture is exchanged.
Which is different from the base premise of permanently changing the cursor texture over to the unity-enforced one, which is singular.
For example:
You can have a chest and a enemy, both count as objects. Your base cursor is your cursor. When you move over the chest it’s a cursor with a chest-icon in the lower right edge of it, which is… another cursor… so now you got… 2 cursors! If you hover over a enemy you can instead color the cursor red, which is… another cursor again! So now you got… 3 cursors total!
It’s situational changing of the cursor.
So now you instead mis-use the functionality of that. Instead of making it a chest… or a mob… you overlay it over the whole window and hence get the respective result as a cursor. Those can be made in as many forms as you want.
You can open the options and say ‘I want this cursor’ and now the enine simply removes the object you used… and instead places another one over the whole window which has another texture attached to it while hovering over it.
This is a built in function of Unity actually. And allows a workaround of the singular cursor texture issue.
Sure, but that’s not improving their product and we have proof of that as well with streaming services and game-launchers.
So why do it? It’s not a positive now, is it?
For example of Yolomouse had a setup to allow integrating that for developers into their game directly for a small fee… that would be a viable solution. But it doesn’t have that, so they cannot do that.
So they gotta make their own shit instead.
The arachnophobia one is a given… yeah… that’s a common thing which should absolutely be done ages ago and was missed out upon.
As for the other 2, those are idiotic, and you know perfectly well why.