Hello, esteemed Travelers. As a casual player (1-2 characters per season) I’m often at a loss when picking stats I need the most. Therefore I’ve made the following reference sheet in hopes of others sharing their opinions. Which stat levels are optimal for most players to clear all content up to Corruption 100 (certain woven echoes require CR 100 if I remember correctly)?
OFFENSIVE CAPABILITY
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Strongest skill DPS for non-crit builds:
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Strongest skill DPS for build that can crit:
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% Critical Chance:
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% Critical Multiplier:
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Strongets DoT:
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% Stun Chance:
DEFENSIVE CAPABILITY (N*)
*How many of the below should be on the suggested optimal level
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Health:
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% Resistances:
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Health Regen:
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% Endurance: /Endurance Threshold:
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Ward Decay Threshold: /% Ward Retention: /Ward Regen:
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% Armor Mitigation:
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% Block Chance: /% Block Mitigation:
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% Dodge Chance: /Dodge Rating:
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% Parry Chance:
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% Health Leech:
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% Increased Healing Effectiveness:
I didn’t include Critical Avoidance and Reduced Bonus Damage from Crits as I figure you should have either at 100%. Please correct if I’m wrong.
MINION BUILDS
No list here as I’m having trouble defining them statistically and so would love to hear some general suggestions:
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What stats can minion focused builds sacrifice to boost minion stats instead?
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Are minions still useful if they are not the main focus of the build (like Manifest Armor for a Paladin)?
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Are minions of any use for a class that is not focused on summons in the first place (can a Tyrannosaur from an item aid a Rogue Marksman) or should they be avoided?
I made this list from the info found in build planner. Don’t know if I missed something important. Thanks in advance for any and all opinions!