Been looking for something like that. Only found one online but the representation in the video happened in a unempowered mono arena which I’m sorry to say, didn’t convince me.
Is this even a thing? Flame reave as main attack instead of the usual on-cooldown mega nuke?
There I was instantly intrested in the build and instantly turned of by Firebrand and the need to wear the unique ring.It makes me sad every time but that’s just a me problem ^^.
Yeah I always feel bad if I have to use 2 bad skills to make them as worthwhile as one good skill. Sadly Spellblade has little room of choice when it comes to skills.
I resurrect this thread, maybe somebody has some ideas or suggestions for it. Basic premise - flame reave spammer as main/only damage - remains. I like it this way.
My flame reave spammer exactly as he is now. Still work in progress (level 88) and still has room for improvement. It handles empowered monos, 100 corruption, but i very rarely go deeper into corruption on any build, so no idea how far it can go and i don’t expect it to go far anyway. Dies once in a while, i haven’t even got all empowered blessings on it yet.
skills:
teleport as traversal
flame reave as damage
mana strike as mana builder
focus because i was bored and can rebuild it or replace it
enchant weapon as passive buff, activated usually for bosses
Fire Brand + Flame reave could pump out some huge dmg numbers in the past… something like 400k+ aoe crits… with enough attack speed, you hardly even notice the ramp-up required with brand.
Thats what im gonna play on 1.0 and see what i can build with it on my own. Im enjoying it a lot as a starter class for myself. If i come up with something worth while ill let you know.