Hi, I’m sorry I don’t remember exact mob names but there are two dangerous mob types who use necro/fire aoe skills with huge damage. The instance mechanic forces you to switch your D shield to help avoid necro/fire damage. And it works fine until both of these mobs spawns litteraly on top of each other. I’ve died two times already when both fire and necro aoe spawned under my feet. It becomes relevant on T3+ difficulty where incoming damage ramps up quite fast. I know there’s a possibility to avoid these like using movement skills but negative status effect received during the fight can counter it quite fast.
As a solution it might be possible to prevent spawn these mobs near each other. Overwise it feels a bit frustrating when you are prepared for the threat but almost unable to counter it. Might not be a problem for OP builds but majority of player probably would struggle.