Did some quick testing, the soul feast “less ward on hit” is still reduced, not less. With 0 points in the node, I get 12 ward on hit (also means that base soul feast ward gain is 4, not 5 as stated on tooltip). With 1 point in it, I was getting 10=floor(61.8). With 3 points in it, I was getting 8=floor(61.4). All testing was done with 0 base ward/ward gen on the training dummy as a single target.
Soul Feast does grant a base of 5 ward, currently ward is always rounded down so it will look like it grants 4 at base.
The added ward gain from Soul Seeker isn’t being affected by other modifiers from the tree, so that should be what’s causing the discrepancy. I checked, and Grim Affliction is multiplicative with Soul Bastion, not additive. Also, Grim Afflication grants 15% less per point, not 20%.
Sorry about the errors, I’ll make sure those get fixed!
Can you explain how 5 is rounded to 4? Are you saying that the ward generated is 5, but because ward decay happens immediately and that value is floored, you can only see 4 on the character after using an ability?
Yes, that’s correct.
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