So, I’m new to Sorc. I didn’t play them in 1.0, only played Necro and Marksman so far in the first cycle, so I’m not familiar with their specifics. I’ll be honest, I’m intentionally going into this partially blind because I enjoy trying to figure out the characters and builds to a degree and not knowing all the uniques ahead of time so they can still blow my mind when they drop for the first time. So I didn’t read the patch notes, I don’t know any of the new items or changes to the class, not like it would matter since I never played one yet to compare it to.
That being said… in the limited research I did when trying to choose a class and mastery and ultimately landed on Sorc, I’m still not sure which elemental direction or skills I wanna focus. what are people’s opinions on the various skill focuses Sorc has available in 1.1? I’m not trying to go for meta, just curious if Sorc builds could be compared like, in terms of Fun vs Strong vs Tanky vs Fast etc. how would you personally rank them?
Historically I prefer lightning builds on mage/sorc classes, with Fire coming in second. I really love spells that auto-target enemies like chain lightnings or arcane missile-style with lots of little enemy-seeking hits. I have also rly enjoyed disintegrate on wiz in D3. But I read that lightning besides Static Orb might be a bit weak at the moment, while Glacier is great now and may be the most end-game viable, but at initial glance, Meteor seems like it could have higher damage potential.
What are all your thoughts on Sorc builds in 1.1? I’m down to play something that may be the most fun to play even if it’s a bit weaker, just as long as it’s not trash. I don’t want to struggle but I also admittedly got a bit bored with how super passive Necro was last season (yet amazingly effective and still was super fun to build).