Sorc- Arcane Ascendance

Massive desync in empowered monoliths with this skill on my hotbar. Cant see enemies cant teleport need to leave game.

I was able to find a fix where if I take the skill off my hotbar before entering the rifts and then putting it back on the bar once inside all’s fine. Though doing this every-time before entering rifts that i’m trying to speed has become pain in ***.

I may have been experiencing the same issue. I started using Arcane Ascendance today. After starting the game, I could complete 1 or 2 monolith echoes with no issues. Then, right after loading into the next echo, desync would be so bad that it would be unplayable: enemy models would not load, skill animations would take 30 seconds to appear, etc. After exiting and restarting the game, the same pattern would repeat: 1 or 2 monoliths would work fine, then the next one would desync horribly. I’ll test later today to see if removing Arcane Ascendance fixes the issue.

I can confirm I am experiencing the same issue as the above user. The desync did not occur for several monoliths while Arcane Ascendance was not on my toolbar. In both of the attached log files, I quit the game when I was experiencing severe desync in echoes where I was using the skill.

Player.log (1.2 MB)
Player-prev.log (82.7 KB)

Can confirm. If arcane ascendance is slotted, after loading into an echo will cause massive desync that will take ~1 min for me until it resync.

I am experiencing the same issue and have been since yesterday. Gameplay was completely fine before using arcane ascendance but as soon as I switched over I started experiencing desync and frame drops that persisted until I restart the game.

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