I max out impatience because that allows a massive ramp in Multi shot. Then I kind of realized that if I removed a point from mightier than the sword, and summoned a single warrior, then put the point into Bone Share, that one warrior would fast cast bone armor on himself and near by minions. I don’t understand why but my over all minion survivability went thru the roof. My minion re summoning was literally cut in half.
Now given that the bone armor lasts 4 seconds and my single warrior can only cast bone armor every 4 seconds and I think it can only effect one allied minion? I am not sure why this works so well. but it really seems to do so.
Does anyone understand the mechanics of Bone Share? How does the warrior choose which to cast it on? Does it effect only one allied minion?
Could someone else give this a try and let me know if I am just imagining the survivability increase or prehapes just had a really lucky 25 monolith runs in a row?
Get a belt/helmet/relic with T7 Minion HP regen and preferably Minion Health%, wear them and summon your minions, then remove the belt and the regen/hp stays
I was playing Storm Crows on a full minion build and they kept dieing with stacking Minion Hp/1 regen item
Switched to full melee Upheaval but still using Crows to give me ward/buff/debuff and im using 3x t7 minion HP regen to snapshot them and with no other minion passives they survive easily in corruption 280