Some ideas about mana

Hello. So I looted from Julra a ring that triple stats of the item whenever you use a transversal skill and thought it was super cool. I wondered if I could gain current mana while it’s effect happens, but sadly the +mana it gives only give max mana. I thought it would be great if it could also give the same boost to current mana while increasing the max mana.

Also, Sorcerer should have a node to boost it’s base mana regen depending on it’s max mana, it feels very bad to have 1000 mana and have to wait 5 minutes to regen it all.

Same for Focus, maybe? The skill feels pitifully weak to regen mana compared to mana strike, but not everyone wants to use mana strike.

If what you’re suggesting here is a passive that gives a flat addition to base mana regen, it is never going to happen.

tldr; mana regen is bad on purpose. its a design choice made to encourage active play.

Mana strike requires you to get in there beat on stuff to recover mana. thats why its much stronger then focus which is just “hold this button down till max”

The max mana thing with julras time dial honestly probably should work that way, it should probably give you the mana, then take it away when it expires.

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