Update 2:
Fixed, I guess?!
Measures I took:
- Verifying game files with Steam
- Running and completing one normal Echo in this timeline. I just did one of those echos, that adds corruption to the Monolith and resets the “board”. Maybe that was the initial bug, to start with. Starting the Quest-Echo on a clean board. But who knows…
Update 1:
After deleting the Unity folder, I was able the move a few seconds in the area, before the crash occured.
Game always crashes right after entering the second Quest-Echo from the Fall of the Empire timeline. Tried three times now and it’s very consistent. I can’t complete the timeline.
Graphics driver is up to date.
According to the player log, it’s a DX11 error.
Player.log (295.0 KB)
Screenshot: