So there gonna be huge RMT i guess

There are already many posts in a well known pseudo rmt site asking for an LE subforum. Several of the comments so far are not deterred at all by the trade limitations and requirements. Whales are gonna whale after all.

There is no way to remove it, but EHG has done a great job at providing the community with systems that other ARPGā€™s have while simultaneously constricting the ability to RMT. It will be much harder to do it in LE that its ARPG counterparts.

Wonā€™t be as difficult as many including EHG seem to think. Flipping is not really the main part of the rmt cycle. As I stated in another post to another poster. D4 Duriel mats would like a word with you.

What restrictions are in place for the trade of duriel mats? Havenā€™t touched D4 since a few days after I finished the campaign, so I am out of touch.

Do RMTers in D4 have to farm for a prolonged time for every - single - item they trade? Or can they trade freely?

There are hoops to jump through to be able to buy items via the reputation requirement of the best items in the game. But of course, nowhere did i say there wont be RMT, just that they are constricting the ability for it to happen more than its ARPG counterparts ever had.

Yes the 2 game are different and no D4 does not make you play the game to earn a secondary non-tradeable currency in order to trade. However that is not really my point. The fact that face to face trade is allowed at all and there is no obfuscation in the bazaar means there will be great pressure by the $$$ farmers to find something that is repeatable and farmable(or hackable) that there is a demand for. This will in turn sap a not insignificant amount of developer resource to account for and combat etc, thereby lessening to a certain extent how much new content we get going forward. Is it worth the extra $$ EHG will collect(possibly from dubious funds that could be reversed). No, not in my opinion.

There is always a risk for RMT where people want to buy time and convenience for their money, but there is no way to get around it for a developer unless there is no trading at all.

I think this version of trading is the most sound model I have seen yet.

Then what is your point in mentioning the duriel mats? Comparing apples to oranges?

We havenā€™t seen the full extent of how the system works. The rates at which you gain fervour, how much fervour you need, if the gold value of the trade impacts the fervour cost, etc.

People will investigate how to exploit LEā€™s trading system for sure. There will be levelling services, scams, etc.

But to what extent, we will see.

If RMT bothers you that much, play ssf. There is rmt in PoE, but league to league, things mostly stay the same price wise. RMT is an actual good thing in PoE, without RMT we wouldnt have all those bots set up ready to make our lives easier when we need to exchange currency.

As I said before, I donā€™t think EHG created this system to prevent RMT. They did it to prevent the toxic trade you have on PoE. They wanted to prevent sniping and price fixing. They wanted players to be able to trade without having to be afraid of being constantly scammed, traders that respond, etc.
The fact that it hinders RMT a little is just a bonus.

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This actually makes the most sense. RMT is far less annoying than AH sniping, and attempting to price control certain items.

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Can you point to an arpg (being the genre weā€™re discussing, so lets ignore Eve for the moment) that has had an actual sale of an item in the thousands of $/Ā£/ā‚¬?

You might want to try a bit ofthat yourself given the first post in this thread.

Thatā€™s for direct MG sales, yes, which Iā€™ve mentioned before. Given the OP mentioned hearing that you could buy an item from the AH (so itā€™ll be marked as untradeable so the P2P trading you mention wouldnā€™t work) then gift it to a random stranger, that would require resonances.

Yeah, Iā€™m genuinely curious as to how this will pan out. If itā€™s an item that isnā€™t CoF tagged and hasnā€™t already been traded before (ie, not what the OP said) then that item could be P2P traded in-game *if both players meet the rep (well, the buyer) faction & favour requirements.