There’s an aweful lot you could substitute but some you can’t like consumer electronics (or anything electronic), medication (no, I don’t count “crystals” & homeopathy) & so on. Anything that requires much in the way of artificial resources (plastics, etc) or processing would end up being entangled with some of those soul-less corporates (& lets not forget the machinery/tools/etc that those humble bastions of {insert nice stuff here} use to make whatever it is they’re making).
True… and I am not a naive earth hugger or doe-eyed millenial… but I in some cases like this, I can decide to spend my money elsewhere out of principal.
D3 when I played it felt like my character and Diablo each had their own Twitter acnt or Facetime and they were each checking it every 10min to speak to one another.
After all the legal troubble bliz had I’m pretty sure they’ll rewrite the story to empower womaen and queer people and produce a clusterfuck like BL3 did ^^.
I can’t wait to see how they **** this one up. Oh, and I’m sure they’ll do the D3 route and make it NOT A GAME AS A SERVICE.
I found act 3 most egregious with Azmodan’s monologing about how you couldn’t possibly beat XXX, then a few seconds after you beat XXX he’d be on about how they weren’t important & you’d never get past his YYY.
sigh I’ve read Topsy & Tim books with more compelling dialogue.
And it’s not like I have particularly high standards for aRPG plot/writing.
Asmodan was cringe indeed. “You will never beat me with my secret army, that is lingering in the depths of the fortress”
Visually, D4 is seeming to place itself at the top of the arpg list. I really hope they don’t botch this aspect and turn it into rainbows and white graphic noise. I’m eager to see how it turns out and am hopeful for another arpg option. I don’t foresee it having as much build depth as Last Epoch, since they’ll probably please the masses somehow through free respecs and/or gear or whatever, but I anticipate I’ll get some good enjoyment out of it in between LE patches.
As long they have popping out damage numbers as in D3 all carefully crafted environments,light effects are ruined by this and breaks the otherwise good immersion.
I would suggest to remove damage numbers completly so you have the old classic feeling without looking to arcadey.
I noticed watching the latest D4 skill effects that it seems like they’re still going with bright blues for ice types spells. Every ARPG does this I guess because blue always = ice but I’d like to see studios move towards a more white-opaque blue effect for ice spells. It keeps the cluster of rainbow effects down.
The druid lightning looks more like lightning thankfully from what I saw; more on the white side while a lot of games these days still use various shades of blue for their lighting effects.
If a spells turns the ground into ice I think it’d be cool if the ground turns more into a black ice effect or something that looks glossy with minimal amounts of blue. A lot of games these days they just slap a blue patch on the ground.
Actually, I see that the D4 team is paying attention to PoE. Stiff competition between games is good in my book. With that said, I’d like to end with 3-4 separate ARPGs where each has a separate reason to be played, rather than being copies of each other.
Exactly. I’d also prefer if D4 could actually follow what everyone else is doing and do actual new content additions and seasons/cycles.
Not just launch the game and assign a skeleton crew to do little piddly number changes.
Oh dear. I had tried BL1, 2, the pre-sequal, Battleborn and finally BL3. All had great potential that got squandered by critical errors in direction choices on a fundamental level. I am done with Gearbox for the time being.
I always play without damage numbers in arpgs. I actually wish in Last Epoch we could disable the labels for gold, health potions and the scrolling display of looting items/gold etc. that currently appears near the character. Maybe I need to make a feedback post…
It’s hard to say. On another hand, Wolcen is also visually splendid. I just hope D4 will not bas as “color-harmonized” as Wolcen.
Wolcen has beautiful spell effects and so much amazing-looking armour you can customize with dyes. I don’t think I’ve seen so much detail in any other game tbh…but that’s pretty much the only good I have to say about Wolcen.
I can’t even be bothered to pay much attn to D4 updates these days as I just have little faith in the game. Only thing that has impressed me with D4 are some of the druid spell effects and a couple sorceress effects.
If they go the D3 route again with having a bunch of different bright aoe ground effects and targeting circles everywhere I don’t think my eyes could handle that again.
LE is nice so far in that regard; not much visual clutter.
No shit… How about an option that hides all that while in combat. I don’t need all that clutter when I’m trying to dodge 50 mobs on the screen all trying to launch AoE attacks on me.
The fact that is suppose to be an open world sounds very cool for a ARPG.
Diablo 4 is gonna be shit i guarantee you there will be no endgame at all on the release day but theres still gonna be alot of people playing it becuz of bli$$ard fanbase but it will never have as much endgame like PoE for example
POE is overloaded with similar mechanic/content in my opinion after years. It is opposite side of problem. Blizz has fanbase but they are more cautious after last releases under Activision. Most of my friends (me included) are waiting till we see results and none of us will give money to Blizz before release and reviews. Blizz lost their status.