So i found a bug on this map. it seems the map is connected in a wierd way so my backflip from smokescreen and the smoke screen itself gets cut short. it seems to be a visual bug but the backflip is still interrupted midair.
the buged smoke - bug
the normal smoke - normal
the place i start to backflip before pressing smokebomb - start place
dont know if this might be a bug that could accure on other maps too. maybe because the way you code the map? thatswhy i thought this might be important.
That one tends to happen in the Arena maps where there is a change in elevation - almost as if the smoke screen goes vertically up instead of in a horizontal circle… i.e. the circle is vertical…
I have seen that happen myself a few times and its definitely height map related… If I recall, I was even able to make it happen with other AoE type attacks in other classes too - but its much harder to do on demand.