Smite usable on hidden enemies

Normally smite is only usable on enemies and destructables.
Now it can also target invulnerable/hidden enemies. If after smite use it hits empty ground, that means as soon as someone will approach it, an enemy will appear there.
But my main concern is, that if used as a teleport, for some reason, character won’t teleport to invulnerable targets, and won’t put skill on cooldown. Hidden enemy groups are often spawned inside normal ones, so then when even I use smite on visible enemies, it doesn’t always work

Tested it, such casts don’t spend mana and won’t trigger any smite effects, only play the animation.

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