Skills disabled in town versus Minion build

Hi,

in the MP beta, it seems right now that skills are disabled in town. For Minion build, it means that those needs to be recast everytime when exiting town, which cause some problem:

  • When exiting the town, Golem has 10s cooldown before recasting
  • Cost a lot of mana to recast all minions

Would it be possible for the minions to come back as they were when exiting town? Or resetting the cooldown and have some free minion cast right after exiting town?

2 Likes

Town vs Minion build… Town wins 1:0. Right now I like that pets despawn because of snapshotting problems. If these problems are solved pets can stay 24/7 don’t care. I have a bigger problem with snapshotting then recasting.

True, but it would be nice to have a way to skip the cooldown on minions cast right after exiting town. Golem has a 10s cooldown and Skeleton mage now has a cooldown with the teleport node, forcing to wait 16s before having all your skeleton up, every time you exit town

Good thing is that Monolith doesn’t to be affecting minion recasting, just the end of time

1 Like

The mono reward zone is actually part of the mono (kinda, its loaded at the same time).

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