Skill Queue for Added Smoothness

Hello! Playing a Void Knight with Rive and using Lunge and Smite (with the blink+attack speed buff) and it has been so much fun! The biggest issue, though, is Smite with Descend is very finicky and usually needs multiple clicks to trigger. This really disrupts the smoothness of a build that flows super nicely otherwise.

A skill queue system would go a long way to help this, by storing the most recent skill press and trying to trigger it as soon as possible, giving a window for it to trigger, rather than the split second you press it. This will likely need autocast to be turned into a toggle, so the current method doesn’t constantly override the “last skill press”. Let me know your thoughts!

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