Skill keys binding: allow to assign basic attack to mouse button when skill slots are occupied

Hello,

I’m working on beast master build and focused on increasing the population of my beasts tribe since it’s the build core concept. So I assigned minions call to 5 slots - 4 standard and one for RMB. When I tried to assign any attack skill to the LBM I failed - the only real option was “Move and Break containers”:

I would like to propose to allow to assign basic attack (default one available from the 1st character level) with the move button or just add one more standard skill slot, so first 5 can be used for specialized skills, and keep the last 2 for mouse buttons - left for move and right for attack only.

It will support builds diversity and allow pet master to be more active and independant.

Best reagrds,
Strannik

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