Something just came into my mind, wanted to share it, feels like it can bring a nice skill mechanic to the rogue !
The goal here is to weaponize the potion belt by using a skill that consumes potions instead of mana. The skill tree has mainly a focus on damage and has still some support flavors but it is not the main goal of the rogue.
Hope you will like it !
EDIT: Just saw Binkster Smoke Bomb skill suggestion, there are some identical ideas but hope it can give some new ideas and especially this mechanic of using potions that is cool !
Appreciate! I donβt rly expect them to fully use my suggestion but if I can give them some ideas, and mainly regarding the use of potions instead of mana I would be super happy