Skill confusion

Hello, i dont have a lot of hours on this game and i am playing what i believe some random mediocre skill build with summong wolves, eterra’s blessing, and frenzy totem. I have come up with some ideas but it seems that they dont really work properly? For starters frenzy totem has the node Healing pulse which i assumed would just cast eterra’s blessing on minions constantly whenever it proc’d which would then result in the buffs fromt he eterra’s blessing tree. However what it seems like happens is that it only casts the blessing when anything isnt full hp which means like 80% of the time it does nothing. Additionally i dont think the casts of the blessing are using any of the buff effects and are just casting a heal on the minions which defeats what i believe the entire purpose to that node.

Additionally, under the swipe tree the nodes lupine attunement and wild calling in a sense do the same thing of shooting wolves through the targets to deal damage. However i am unsure if these interactions stack. It does state that it doesnt scale with nodes from this tree but does that exclude it proc’ing twice from one swipe attack? If you have an answer to that please let me know

The “Healing Pulse” node says “you have a chance to cast”, so it’s not guaranteed. It’s 5% chance per point, so with 4 points (max) it’s 20% chance, no more. So it will not proc often and when it procs, it’s just one heal, so 100 points.
I’m not sure who casts it. If it’s the totem, it’s the basic version of the spell that is used: only you can use the spec skill tree, the totem can’t. If you spec’ed the skill, the buff will apply only if you cast the spell, not the totem.

For the wolves, I’d say you could get six wolves because it could stack, but I’m not sure.

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