Skeletal Mage Type

Are there hidden mechanic that determine what skeleton mages summoned? I have pyromancer and cyromancer node activated (no death knight or arch mage), with no node that remove other type of mages either. But I only able to summon pyromancer.

I thought it will be the same as Summon Skeleton which will balance between archer/warrior/rogue.

thats a bug, after 15-30 min of play 1 of any mages you can summon gets locked and you can’t summon anything else till you relog.

Ah I see, Thanks for confirmation. Hope it get addressed soon.

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