Skelemage + Archer speed/cast changes

Anyone else finding the changes to skeletal mages and archers to have altered damage output significantly?

I can’t give specifics numbers or times, but i feel like my guys are doing noticeably less dmg.

My archers and mages are straight ice dmg, and the speed changes specifically seem to have altered the overal dmg output by enough that i feel like it’s my guys that got hit with ice instead of the mobs.

Necro minions themselves if you try and play a non decay build… just dont, its not worth it. they are weak, minion AI is horrible and they just cant push into any decent corruption.