Shrine Uses All Your Mana

The new shrine that creates a red spinning blade around my character uses all of my mana and continues to use it until I’m like -5000 mana. So I can’t cast any abilities or anything. It takes forever to get the mana back.

I’m thinking this is not a bug, but it is however incredibly annoying. I had to die before I realized this was happening because I couldn’t shift away from enemies. It is not great game design that I have to read every shrine now to make sure I don’t accidently pick up one that’s going to make me sit still for the 30 seconds it takes to run out. Unless there’s a way to cancel the buff that I don’t know of. Shrines should probably always feel fun to click, now they have become a bit of a chore. And don’t get me wrong, I love the new shrines, but endgame they don’t do as much, but they’ll suck up all your mana anyway. While leveling I loooved clicking them. Now when I accidently click one I go: “Welp, guess I’m sitting in town for 30 seconds”

Same issue. Ended up with -4100 mana in a build that has no 0-cost attack, so I spent over five minutes running around waiting for my mana to regen. Could go back to town but would reset the instance, so just… waited. Timed it at 5:08. If the shrine is going to use mana then it absolutely cannot take you below zero.

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