Hey, I’m playing a Decoy build and these past few hours I’ve not noticed any change in damage with having used Shift recently with the aforementioned nodes taken. 50% more damage should be pretty recognizable, even with a damage range. I’m not seeing anything. I think this was an issue last patch with the old nodes too, so maybe the coding is still wrong? Thank you
I think the devs have said in the past that this is intended since it’s the decoy that “casts” the explosion not you.
So, I went in and tried a few other abilities like multishot and default attack and they’re not getting the bonus either. I hope it’s just an all-round bug because decoy isn’t a minion.
I can confirm for HoA. Both nodes doesnt seem to buff your next attack.
Bump.
This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.