Shield Throw -> Manifest Inspiration (2 issues/bugs)

The wording of the “Manifest Inspiration” node (from the SHield Throw skilltree) is:

“If your Manifested Armor is hit by the shield, it performs a sweeping melee attack.
Manifested Armor cast sweeping melee attack when hit.”

  1. issue:

Manifested Armor can get hit multiple times for each Shield Throw performed by the player due to Riccochets.
However, the sweeping attack is only performed once, no matter how often Manifested Armor gets hit. The wording above obviously says “when hit”

  1. issue:

The node seems to be implemented in such a way, that it is not actually checked if the “Manifest Armor” minion is really hit - but just if it is present.
This means, when the “Manifest Armor” is present, and you hit a different minion with the ShieldThrow (like “Ring of Shields”) it will proc the Manifest Inspiration node from that minion!


Besides those two bugs it is generally extremely annoying when the Ring of Shields minions eat the Shield Throws so that the Shield Throw can’t reach the Manifest Armor Minion where it should do the AoE damage.
This is due to the “Shield Crafter” Passive from the Forge Guard passive tree. Which gives 4% proc chance for Ring of Shields and at the same time 300%(!) minion Health in total. This Passive feels mandatory to have so that the Manifest Armor doesn’t die instantly. But at the same time it breaks the whole idea of the synergy between Shield Throw and the Manifest Armor Minion by eating up Shield Throws with Ring of Shields.

Thanks, I’ve confirmed these issues and we’ll look into them.

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