It will just take off and not return sometimes, leaving the player without an attack
Sorry about this! I’ve occasionally ran into this issue, but I haven’t found any way to make it happen consistent, which makes the issue very difficult to solve. If you find any specifics that seem to cause this bug (i.e. particular enemies, zones, nodes) please let us know.
Thanks!
It happened to me on the welryn docks more than anywhere else. Also i think it’s related to drained visage. They actually seem pretty buggy in general. Some skills consider them “spawned” before they actually do. The appears to perceive them as there, when they aren’t actually due to their long spawning animation. As for the shield I think it’s targeting mobs or breakables 2 or 3 screens away. I obviously have no clue how the coding works but can the shield be de-spawning when it gets too far? Or maybe it gets “stuck” when it’s target disappears without the shield contacting it?
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