I’m interested to hear people’s feedback on this,
I’ve been playing lightning smite paladin with healing hands. Originally I was using a shield, but I had not capped block chance at 100% and maybe that would have been good to test, for the following discussion.
I dropped my shield and replaced it with an off-hand sword plus the Sentinel’s 30% more cast speed for swords passive node. I did that for the sake of healing hands and smite, which resulted in much greater survivability than having a shield. While the shield blocks attacks and reduces damage, having over 100%+ cast speed provides so much healing from smite+HH that my shield’s 70% block chance and 1000 block effectiveness simply paled in comparison. I survive much easier now at level 93+ killing Harbingers on my way to Aberroth.
But it made me think, conceptually shields should probably give more survivability in this scenario. Obviously that would be difficult to balance, and maybe it’s just an oversight due to the young age of the game. Maybe some would even argue that conceptually a very agile holy paladin should be able to cast spells so fast that he can forgo a shield - he’s just that quick. But in general you would expect shields to outweigh dual-wielding in the survival department.
What do you guys think?
Conceptually, do you like that speed and healing can surpass using a defensive shield in terms of survival?
Or do you also get the feeling that shields should be favoured a bit more?
I’m looking at this mainly from a conceptual / lore perspective. We know the result from the numbers already by my anecdote.