Severe Teleport Bug - Spawning random mobs at MoF entrance

Hey guys,

This has been talked about on Discord, however I thought it’d be worth mentioning here as well just in case, as it’s been quite painful to play around.

There is currently a bug affecting Sorc where the first time you use Teleport in a MoF, the current mobs will all despawn and completely new and random ones will appear out of nowhere.

It also seems to allow mobs that I don’t think are intended to appear in high numbers (for example once I had 3 Siege Golems spawn almost right on top of me in a very small cave entrance - and then the rest of the MoF had a Golem in every pack!).

Cheers,
Alerean

This is a known bug-- we have a fix we’re working on internally. Thanks!

Heh, I figured. Thanks that’s great to hear!

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