Retribution (sentinel passive) is mention as “melee physical attack” but in his scale descrition is said that only scales with strenght and melee damage, so i assume if have %melee damage it will also increase his damage, but since its said it is a physical attack shouldnt also scale with %physical damage??
Also +melee fire damage for example should also increase his damage, but that actually works?? If does work having %increase fire damage would increase his damage and since it has fire damage if i had ignite chance on hit should applie ignite.
I have a idol that has a chance to proc manifest weapon on melee hit and Retribution should be able to proc it but until now i think that doesnt work, someone can explain me better about all this.