During my play as a Sentinel with “Axe Thrower” passive I’ve noticed several things that I qualify as bugs …
- Created axe ignores walls. It passes them freely and damages enemies behind.
- Axe probably continues to fly veeeery long time, as it forces a lot of enemies on the map to move in my direction (all damaged enemies I suppose).
- I’ve noticed that axe is created even when I just walking and there’s no enemies around. And I believe it happens some time after another axe was created and flew… somewhere. I suppose it continues to fly very long time, and creates new axes as any other my damaging actions.
some examples …