Sentinel
Aegis of Renewal
“Health Gained on Block”
- Change to “Heal on Block” to properly scale with Healing Effectiveness
Time and Faith
“Health Gained”
- Change to “Heal” to properly scale with Healing Effectiveness
Paladin
Phoenix Strike
“Melee Ignite Chance”
- Change to “Ignite Chance” to better support more diverse builds
Divine Bolt
“Chance to Cast on Melee Hit”
- Change to “Chance to Cast on Hit” to support more diverse builds
Shared Divinity
- Remove “Reduced Chance to Cast Divine Bolt on Hit”
Penance
“Melee Bleed Chance”, “Throwing Bleed Chance”
- Change to “Bleed Chance” to support more diverse builds
Righteous Firebrand
“Melee Fire Damage on Recent Spell Cast”
- Change to "Fire Damage on Recent Spell Cast to support more diverse builds
Sword of Rahyeh
“Melee Ignite Chance on Recent Spell Cast”
- Change to “Ignite Chance on Recent Spell Cast” to support more diverse builds
Divine Essence
- Divine Essence limit (base 3) should be raised or change to scale with points added
- Divine Essence should no longer have a decay rate; they should not naturally expire
Divine Intervention
- Divine Intervention should be a guaranteed proc on death with a long cooldown
- Another passive should be added after Divine Intervention that allows the effect to proc on player allies (not companions)
Forge Guard
Thornmail
“Damage Taken by Attackers When Hit”
- Needs more efficient scaling methods (scale reflected damage by area level, increased armour percentage, etc.)