Sentinel and Mastery Passive Feedback

Sentinel

Aegis of Renewal
“Health Gained on Block”

  • Change to “Heal on Block” to properly scale with Healing Effectiveness

Time and Faith
“Health Gained”

  • Change to “Heal” to properly scale with Healing Effectiveness

Paladin

Phoenix Strike
“Melee Ignite Chance”

  • Change to “Ignite Chance” to better support more diverse builds

Divine Bolt
“Chance to Cast on Melee Hit”

  • Change to “Chance to Cast on Hit” to support more diverse builds

Shared Divinity

  • Remove “Reduced Chance to Cast Divine Bolt on Hit”

Penance
“Melee Bleed Chance”, “Throwing Bleed Chance”

  • Change to “Bleed Chance” to support more diverse builds

Righteous Firebrand
“Melee Fire Damage on Recent Spell Cast”

  • Change to "Fire Damage on Recent Spell Cast to support more diverse builds

Sword of Rahyeh
“Melee Ignite Chance on Recent Spell Cast”

  • Change to “Ignite Chance on Recent Spell Cast” to support more diverse builds

Divine Essence

  • Divine Essence limit (base 3) should be raised or change to scale with points added
  • Divine Essence should no longer have a decay rate; they should not naturally expire

Divine Intervention

  • Divine Intervention should be a guaranteed proc on death with a long cooldown
  • Another passive should be added after Divine Intervention that allows the effect to proc on player allies (not companions)

Forge Guard

Thornmail
“Damage Taken by Attackers When Hit”

  • Needs more efficient scaling methods (scale reflected damage by area level, increased armour percentage, etc.)

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