Second embermage version

Since the Embermage weave seems a little bit strange to me, here you go:
→ Build a second embermage version once. The second version should then basically attack with similar strength as the first version with a “ring spell”, which then can NOT hit still standing characters [the target in the middle is NEVER hit] and instead hits most characters that have moved.

So everyone gets something out of it. :joy: :+1: :joy:

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