We are excited to reveal the new and improved home for patch notes on our website here.
Why we moved them
The forums did the job for a long time. But long patch notes were never built for that space. Big lists got hard to scan, formatting fell apart, and finding the change you cared about took too long.
The website presentation fixes these issues. It has a cleaner layout, better formatting and they are easier to read on your phone and your desktop. It’s the same detail you expect but with a better way to read it.
What do you think?
This is new, and we want to get it right. Give the new format a read and let us know how it feels. What works, what doesn’t, and what would make it easier to read. We are reading your feedback, and we will keep improving from here. As always, you are free to discuss the patch notes in this thread.
POG
If a prophecy slot has multiple charges when its trigger condition is fulfilled, multiple charges will be spent, dropping the rewards multiple times.
How many is multiple? How big the loot explosions can be?
The website is worse for watching for announcements than the forums. Moving the patch notes there is a bad change.
I get the notes and other game announcements through the forum’s built-in RSS feed for your announcement boards. I run a bot that reposts the intro blurb for the post and the link to the fediverse, so people can follow the LE news easily.
The website you’ve moved them to does not have an RSS or Atom feed for any of your news posts. The website is substantially worse than how it worked before.
The jokes just keep writing themselves don’t they? Nerf to the skeletons which I know, it’s a knee jerk reaction to the rogues being “op” which they aren’t without a golem anyway so hah, minions are now even weaker when they were already garbage.
Then the changes to corruption… Where are they? Pretty sure Mike mentioned that there was corruption changes happening in 0.5 because they weren’t happy with the current system. Guess 6 months weren’t enough.
“Individual Operator’s benefit for Skeleton Rogues now caps out at a combined total of 5 Skeleton Warriors or Archers (from no cap).”
Soo… introduce cool new helmet to double the number of skeletons in your army… then immediately nerf the ONLY reason to actually want to double the number of skeletons in your army…
I personally never thought the forums were bad formatted. You did very well with that IMO.
The new website looks good too. Only thing I would like to see now, on the left side where the Table of Content is. Highlight the current segment you are in somehow, so its easier to itendifie where you are and what is coming next.