Hey guys,
POSITIVES:
first of all, I love where the game is heading. I love the primordial t8 affix. It REALLY made me feel stronger than last season especially because it provides a HUGE boost for the mid-game where a build might fall off and feel too weak/slow, having a way of getting one extremely strong affix breathes new life into a build and in my case it did exactly that. I also find it understandable that you have to decide between either having one t8 affix or a primordial unique. for me (multistrike void smite VK the raw stats are way more useful than any of the new uniques. doesnât mean the uniques are bad, just that for my build they turned out to be not that useful. but, you guys already thought of that by letting us use a t8 affix instead, so a big thanks for that. I had a way better mid game experience than last season and i am twice as strong as i was last season.
I also love the new graphical improvements, the game looks a lot better than last season and its performance (not always but i will talk about that below) is usually quite good and smooth. the game runs WAY better than a lot of the modern games, probably because its NOT using Unreal engine haha. the Unity engine and you guysâs optimization really shows and its very nice to play a game that doesnt require multiple AI assisted functions just to be stay above 40 fps. so thanks in that regard.
I was complaining about poor build variety last season and i feel like you guys listened and improved on that front as well. I am excited to see what else we will get next season, i still feel like we need a few more niche builds (I am still dreaming about a PURE lighting bolt autobomber build), but I understand that there are way mote important things to implement, and since other builds have become stronger i can find my peace with it (for now :D).
I also noticed the option to duplicate stash tabs, i canât state how much i love that feature. (but we still need some work on that front, will comment about negatives below). it really made my experience way more enjoyable, getting rid of those mondane, boring and repetetive things makes the game feel way more premium.
NEGATIVES:
PERFORMANCE CRASHES.
i noticed one thing, this might be me but after i put a point in my weaver tree for the primordial beasts to spawn with additional monsters that drop bones and then opening a rift on an echo my performance completely crashes and i HAVE TO restart the game, the performance does not normalize again, no matter how long i wait. I think without that node on the weaver tree the performance still got worse but i didnt drop down to 5 fps and stayed there. anyways, the one segment (the opening of the rift on an echo and spawning monster through it) needs some inspection. I already read that people are reporting memory leaks, its definitely the bigges negative this season. having to restart the game each time you click on the SEASONAL MECHANIC makes you either skip it completely or just not play at all. itâs REALLY annoying, please take a look into this for next season. in addition, sometimes, without interacting with any rift, the performance becomes worse by itself, i cant really pinpoint what content causes it but it feels like the engine is stuck calculating something infintely, when checking my GPU and CPU i see no significant difference so its definitely not my hardware, the game itself is doing something like calculating shaders or something. in all scenarios, restarting the game is the only solution. I remember vaguely that LE always ahd this issue but this season its way worse.
STASH TAB PRESETS
please let us either save our stash tab presets or provide some way of loading a preset for stash tab layouts for each season. with loot filter we can at least export/import those. I underdstand that one is client and one is server side but for me as a player its one of the boring and unnecessary things that i need to repeat each season. please give us a solution to this next season.
MINOR LOOT FILTER ISSUES.
this season, even though I am not playing with any of the new uniques, Iâd have loved to be able to at least select âseasonalâ or âprimordialâ in my loot filter so at least loot them when they drop. having to look them all up on a third party site and and manually adding them to my loot filter for potential use for alts was unnecessary. in general, each season could have a tag that we can easily filter by. but this is not a huge issue, just something i noticed.
CRAFTING:
I am not going to complain about crafting in general because I still think that LE has one of the best crafting systems in any ARPG, i cannot stress enough how much i LOVE progressing a character and its gear in this game. everything is so thought through, especially that i can make use of a unqiue in so many ways, even after it âbrickingâ, at least in its first and second stages ( not getting any LP via nemesis, but then getting two legendary affixes and thus becoming usable for future rerolls and stuff like that). please keep this amazing craftign system up. YET I noticed one thing, what makes this crafting system so enjoyable is that we can craft 60% deterministacally and 40% by rng. BUT the thing that happened to be this season is that the range of forging potential spent ona craft is so imbalanced that even when getting lucky after farming for 3 days for a better weapon, i get âunluckyâ and spend 2x 18 forging potential and canât really do anything with that weapon. I understand that, on the other side, sometimes getting lucky and spening a bare minumum of forging potential and finishing a craft with 20 FP left is the counter argument, but to be fair, that rarely happens and also, isnât the whole point of this crafting system to give the player the option to craft without everything being so heavily luck dependent. It would make way more sense to maybe have something like this:
crafting a t1 mod on a free slot costs 1-5 FP
crafting a t2 mod costs 1-8 FP
crafting a t3 mod costs 1-11 FP
crafting a t4 mod costs 1-14 FP
crafting a t5 mod costs 1-17 FP
this way we at least have a higher chance of creating something useful.
OR
someting similar to the gauntlet of strife, where we can use other high tier exalted items to either get forging potential back on an item, i am currently completely discouraged to farm any exalted item because they either need VERY specific affixes OR at least enough FP to be crafted on but then i get one unlucky craft and i can flush thta thing down the toilet. please let us finish our crafts, especially when in very late game.
another option would be to simply drop drop high tier exalted items with higher forging potential. I am already making use of the weaver tree drop system but that doesnt really feel good for exalted items, its way stronger for getting unqiue drops.
CONTENT FARMING:
my very late game loop looks like this:
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farm memory ambers (either by empowered shrine maps or empowered cemetry of reweaving maps) <â VERY BORING, so i can get enough ambers to buy nemesis tower maps.
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open a high corruption monolith (700+) and find a cemetry to weave those towers and farm as many towers as i can afford <â VERY FUN!, a lot of dopamine and immediate visual representation of possible outcomes. a lot of useful items and possible fixes for useless uniques. and its very quick. definitely love it!
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do additional weaver specific maps like collapsing horizon or turtle for LP rerolling and things i need to progress my build. ignoring 90% of maps since they literally dont improve anything thta is relevant. <â FUN
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spent all the harbinger eyes on abberroth farms. <â FUN!
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goto COF, get Monolith specific RUNE prophecies.
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spend all temporal keystones on each monolith twice to get all runes.
REPEAT
I would love to have something in between that i can do to affect exalted items, especially those i spoke of, high tier exalted items that are bricked. we donât have anything else in late game than crafting and not being able to finish a craft makes me want to immediately quit since i donât want to spend another 3 days just to MAYBE get another exalted to try to craft on.
EDIT
- Please let us auto-pickup runes/glyphs,!
- for my personal pleasure - please let us build a pure lighting bolt autobomber build! No need to make it as strong as the current reflect build but being able to clear 300+ corruption with that would be nice. miniedit > Storm bolt stacks from the shaman not the chain lighting. the bolts that rain down from above. its nitpicky i know! think of herald of thunder in poe1
Thanks for this great game. I appreciate you guys.
Keep it up!