Hello,
I have been noticing that the seal gate has been spawning in the middle of a ‘junction’ on a map.
When this happens, If i was north of the seal gate and enemy spawns on the south of the gate, I either have to walk all the way around the map to the south side or wait for the monsters to catch up to where I am…
This was definitely not present during beta… can we please have a look at this and potentially get this fixed?
It is extremely time consuming in some maps where this happens.
Screenshot below