S4 Beemancer Build - 1700 corruption

https://www.lastepochtools.com/planner/Bakvz4yY

Put dread shade on the queen, if the bees start splitting up while mapping you can throw out an extra dread shade or two on the packs.

Keep moving, transplanting, and casting bone curse to keep blood overload on, triggering rip blood and granting insane amounts of ward. Running around with 7-8k and topping out at 12-13k. Armor and ward gen are higher than what’s on the character sheet due to passives that generate this based on active minions.

Try to stay in a dread shade area for the armor bonus but if not, the ward + dodge will suffice for the most part. Keep your decay aura overlapping your bee clumps for extra bleed chance. Blood curse your bee clumps to grant them extra damage.

Bees will keep respawning, it doesn’t matter if they die. If the queen dies, she respawns almost instantly and you just have to reapply dread shade.

You can manually cast rip blood if you get bored and want to spam ward, target your bee clumps.

I stopped at 1700 corruption but it could have gone higher. You do have to start doing mechanics as even an unlucky hit from a shade can puncture through all your ward. This build is not glass cannon and can survive most everything thrown at it if you are positioning right to generate ward from rip blood.

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Nice! Could you make some vids of the build in action? maybe a regular Abby and t4 Julra kill? Have you done Uber Abby with it?

I wanted to give a try to a bee build and searched for some.
For your build in S5, I guess you could get way more power with “Unbroken legion” helmet, as it says you can have no-specializable minions (like bees, or T-rex). So you could combine an army of skellies and bees for incredibles bleed chances and damage, right ?

What about the bee idols ? Is it hard to get ?

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