Two bugs I’m noticing on runebolt currently, hard to test on enemies but is clear on dummies
- Runebolt with the Devastator node (makes it explode in area) only seems to explode when close to the enemy.
- other projectiles from arcane overcharge seem to just pass through enemies.
https://www.youtube.com/watch?v=hRO4mFX0Cyo&feature=youtu.be&ab_channel=AmarathyGaming
Would be nice to know if this could intentionally shotgun from overlapping explosions