Ruby Fang FG Theorycrafting

Wall/Vessel is an endurance stacking HP regen build. Wall also has 16% chance to not be hit.

Seed has another 8% chance to not be hit, and 8% of HP as endurance threshold as well as flat health on the helm. I think those are great synergistic stats bolstering your chance to not be hit while increasing your endurance threshold to boost your ward decay.

The damage dealt to mana is just another layer and is protected by your endurance and most of your HP is covered by endurance. Not to mention a massive Ward shell. You basically would be 1 shot proof.

You got me thinking about it, and I think maybe the place for it is Shaman. You can stack a bunch of attunement to get mana and that also gives you HP regen and stun avoid.

Maybe something like this: https://www.lastepochtools.com/planner/olrJJX6Q

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Not real familar with Shaman where are you getting the HP regen? I was looking at Str staking on Beastmaster because Str gives HP regen. Or take that node and be a Shaman/Druid

It seems like Shaman has low endurance threshold can you get enough maelstrom stacks?

I think the goal of the build should be 1700+ endurance threshold and wouldn’t go crazy on stacking mana just have a way to regenerate it.

This build is also interesting to me because of the new OP small weaver idols that are Ward retent/War per second and Flat health and Regen. So Wall/Vessel double dip with them it’s super strong. (putting 2 of these idols on my Auradin Wall/Vessel build really upped my EHP)

Making an unkillable build with some new tech seems intereseting.

I wish I could use Seed on my Auradin but I need max mana for Aura. I also can’t take the HP regen blessing because I need the mana one. I just been having so much fun with a Wall/Vessel build it’s so strong. I wanted a build to really take it to the next level.

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Ironbark at the end of the tree gives flat HP regen per 3 attunement. I suppose I’m ok with dropping some points and fitting str into the build, going into BM for the %HP regen per str might also be good. Gathering storm does scale with both, so some kind of hybrid melee/spell thing seems possible.

I will also say, it’s not perfect, but you could run last bear 2 piece in a str stacking build. You don’t get the +30 str since you’re running wall of nothing, so idk if that’s worth it over just running it and some HP on the chest. I couldn’t do this in the shattered lance build for obvious reasons sadly.

Also, another random idea: I was playing a Soul of the Mountain Spriggand Druid and I was pondering using the boots that give you a bunch of stuff in Spriggand form in exchange for not being able to move. One of those things is a bunch of flat HP regen. I didn’t end up going for it for obvious reasons, but it might be interesting to try a Vessel/Wall of nothing setup there, you just don’t get to run soul of the mountain, so it’d be a bit of a different build. The seeds mana thing wouldn’t work though.

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Such a bummer shattered lance is in the relic slot.

I feel like this Season is the Hybrid health/ward regen season. I think people sleeping on Vessel builds and are obsessed with Shattered world or pure HP builds. Ward is still super strong and HP now is just strong enough to be perfect for Hybrid Ward setup.

Ahh thanks missed that.

Lucky for me, I’ll probably never have one, so I won’t have to make that choice. :stuck_out_tongue:

But actually, I’ve run into this problem with Red Rings. I dropped like 5 of them early in the season thanks to the imprinting thing and now any build I make I kind of just wonder “I could just be using red rings instead of whatever I picked.” Like I have Ocearon in that build because it makes sense right? But those COULD be Red Rings and I’m gonna be doing a lot of stat stacking anyway. However, more awkwardly, I could only get 1 LP on 2 of them so I did 2x T7 Str, so it’s not so great if I want to do a different kind of build.

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I really should mess with this ring more. I never really worked it into any of my builds. I’m not sure why. It really is a good ring. Gonna test some things with it.

Yea I’ve never used a Red ring. Right now I’m using a crab ring and am a big fan because of the swiftness, % armor, + 6 all stats and implicit Vita and flat regen. So I got +22 attunement from my ring. Some extra ward retention and all good things for the build.

I’m so torn on crab ring. Setting aside what the stats give you, the swiftness is nice, but it just feels wrong not having a roll.

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Ohhh another thought with the shaman build: There’s that new champion affix that gives Ward Decay Threshold and Ward/Sec per Maelstrom. Unfortunately since it’s an amulet affix it competes with the unique amulet, but maybe it’s worth it if I can get a good enough exalt with it. It’d be the more defensive option compared to the unique amulet.

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I might have figured it out by accident playing my sparkcharge spellblade. I’m using firebrand to buff my dragorath melee spellblade and then realized the node “insulation” provide 50 armor and 25% fire resist per stack. At 6 stacks that’s 150 fire resist right there most builds use 6 stacks. However you could opt into additional stacks.

I’m going to keep playing my sparkcharge version but I’m intrigued, because the mage also gets flat fire resist in their passive tree 24% and there is this cheeky idea using teleport with mirror images using the pale ox armor redirecting damage to them. In order to use this tech you have to take the fire resist to path over there anyways another 20%.

So just these skills/passives you would take is 194% fire resist. Not adding in any other gear like sunwreath, idols or anything. That’s a great starting point.

Now for scaling poison damage, you take glacier for the rime effect which gives you global 150% increased damage over time. So a nice built in buff to scale both your dots.

I think I’d play this as an ignite build though and use enchant weapon to detonate the ignites for more damage. This is just a super early build concept idea but it has some decent built in working parts where this set could work.

https://www.lastepochtools.com/planner/ApjwrOmB

Gonna keep leveling my spellblade (78 level) and mess around latter with it.

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Interesting idea. I guess having it ride along with another DoT build and getting some generic increases to damage are the best we’re gonna do for now. Btw, why do you have the self cast thing in Frost Claw and the passive that gives crit chance per dex? I don’t see anything that converts that to DoT stuff.

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It’s a melee dot build. Frost claw has the highest dot application rate because each of those projectiles apply ailements. So you melee and spec into frost claw because when it procs grants tons of extra stacks.

You also take the frost claw chance in spell blade combined it’s a 50% chance to proc on melee hit. It’s pretty frequent and using it in my spark charge version atm it’s just so many extra hits.

Oh probably not needed in the ailment version I’m just running that now cause i’m a 100% crit build. With that said the dex doesn’t hurt as it still scales Dots since it’s in the skill tag. Any skill attribute that is in the tag will increase the ailment by 4% as well. Since that skill is applying the Dot.

I mean the node “On through the snow” which only works when you direct cast. I’d assume you only want to be proccing it on melee right?

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Oh yea that is an error I quickly put this together as an early concept. You 100% want some extra skills and to go into Artor’s sceptor for the ignite chance and more damage to increase the Dots.