I saw people reporting iframe issues with shift (shadowslip node) but haven’t seen any reports on the skill having like literally 0.5 second animation lock in online mode. As an old player it’s pretty noticable. Also considering it’s a short cooldown movement skill it’s pretty big. In offline mode it doesn’t have the delay. It also makes rogue feel giga clunky, I sometimes go in offline mode just to smooth shift around to ease the pain should be a top prio fix. I will include two gifs for comparison, 1st in online and 2nd in offline mode.
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And is even worse if you cast shift out of another skill animation (sync strike), the delay can get bigger up to a bit more than a second.
Quite frustrating specially after being used to the offline shift, which is instant and buttery smooth. Can’t see myself tryharding Julra with this delay, is already an uphill battle due to for reasons, silver shroud and dodge being ignored with some of her skills.
Hope this one and dancing strikes not working gets fixed early…
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