Current state:
World map is full screen.
World map has no indicator that your character has aggroed something.
Health globe is not visible when world map is open.
Proposed state:
World map is dialog sized, such as passives or skills dialog.
Ideally all dialogs have opacity < 0.9.
Every screen with huge dialogs gets a huge red flag border when your character has aggroed something.
Health globe is visible at every point in time, except cinematics and loading screens.