so after getting up a bunch of side classes like shaman and forge guard, i decided to go back to my necromancer to try and finish the push to 100. and from level 66 to 75 i noticed something important, i still have assemble abomination on my bars from when i had initially tested it (on release, and after the first wave of hotfixes) and i had used it maybe 3 times in 9 levels. i pondered at this for a few minuets, since my testing showed that it was a decent skill that could considerably raise your dps for the period it was alive (at least, once you got your army back up and running) and ultimately what i realized the greatest flaw in the abomination skill is:
itâs too dangerous to use.
the amount of danger i put myself in to summon the abomination is twofold:
1: i have to stand still for an increasingly long period of time based on my army size.
2: my army, which constitutes my toughness as a necromancer, goes away as iâm forming the abomination.
there simply isnât a scenario outside of the once in a while chance you end up safely next to the boss of a monolith without having aggroâd them yet to actually summon the thing, and usually by the time itâs finished summoning, i could have just killed the boss by then.
How to fix
so the easy solution (that we probably wonât get) is just make the abomination summon instantly, consuming all of the minions in its summon area in one go, this would require a change in the talents which affect summoning speed, but not much else.
the fix that feels more likely to me: The skill no longer requires us to personally channel it (although it would still require time to summon).
what iâm envisioning here is you cast the spell, and it âtethersâ all of the minions in itâs summon area, consuming them at the same rate it would have if channeled over the same period of time, but during that time we can still move around, and even re-summon our minions as theyâre being consumed (since they wouldnât be tethered to the skill, this would not create an infinite feed loop). and for this change, no talents would have to be altered, and i could use this skill basically on CD.