Yes it could use a singular difficulty setting to make it easier for some to enjoy - no problem with that feature as its in virtually every offline arpg I can think of
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We must be playing different games then, because I’ve never seen this. Please share some examples, I might like to play those games.
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I was not aware of LE having an offline mode, I’ll have to look into that. If that’s true, then yes, I agree it’s something they could do for the offline modes without impacting the online server. I like that, that would give both types of players what they want without affecting each other.
Honestly this sounds like a casual couch gamer wanting to change the entire genre of online multiplayer ARPGs to fit himself better…
And honestly, you sound like a insecure tryhard Chad who needs to portray the attitude that your opinion is the only opinion that matters in order for you to feel special. Newsflash: my opinion is objectively as equal and valid as yours is, and always will be, by the simple fact that I am an equal human being to you. We don’t need to agree, and the game devs don’t need to listen to you any more than they need to listen to me. Oh, but we’re only supposed to be attacking ideas here, not players. Maybe you shouldn’t have.
While it may sound absurd to say, I would wager that your assumption of your own interest in this form of playing is wrong.
You don’t have the authority to tell anyone what they want is wrong.
Once those things are achieved, replayability drops off a staggering cliff.
It’s none of your business how many times anyone plays it. If I pay my money for the game and want to complete it once and never look at it again I have every right to do that. I probably won’t, but whether I do or not has no bearing on whether or not you need to like what other people do with their time.