Resurrecting fallen companions from range

I just watched the VOD of Friday’s stream and it got me thinking about how the current mechanic impacts gameplay when trying to resurrect.

Is it possible to add a channel version?

e.g. My Spriggan is down, so instead of its active ability, I can channel on that button to resurrect him. That would give ranged builds a better solution than run into boss melee or AoE, and blocks doing damage. The current mechanic could be more of a ‘bonus’/automated mechanic rather than the only way to resurrect.

Eterra’s blessing has a node called swift recovery that heals them for a portion of their maximun downed duration

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