I loved seeing the mana regen changes while channeling after my post about heavy mana regen stacking feeling unrewarding.
Iam dissapointed not to see the function to respec points faster like you Mike, promised on stream before 1.0. You said, at 1.0 we will definitly get this faster respec function where you can respec all the points faster.
Normally i dont like demanding things or getting into this direction, i know you are busy guys and its your game not mine.
However you promised before 1.0 and many people requested this way before that.
I was like, i get it, 1.0 was a lot of work, surely in 1.1 the respec QL function will be added since you promised it. Now i did see the last dev blog which iam excited about except for the missing respec future
Iam respeccing and trying things out so much in your game and i love it.
Please stop letting me click every passive point away to respec passives.
Are you guys working on this function, could you please give me an update on this?
I get if its to hard to do or yes we still working on this but please let me know if you guys will add this function soon or not." Its not mentioned either like, we working on it which makes me worry if you guys will add it soon.
Iam begging you please add a better function to respec points faster instead of the 1 click per point system!
Thank you for all the hard work and the many other QL functions!
an update, i copy one of my answers to make clear i dont mean a full tree respec:
Iam not asking for an entire tree, iam asking for a simple ctrl + click system just to respec 8 passive points instead clicking 8 times.
Clicking 8 times is not a problem but reclicking 5/8 times all around feels bad.
Then i tried the changes ive made in the passives out and meh the build changes are udnerwhelming. Lets change it all around againā¦ which i love to do dont get me wrong.
Then the clicking becomes a bit annoying thats what i mean
Iam not asking for an entire tree, iam asking for a simple ctrl + click system just to respec 8 passive points instead clicking 8 times.
Clicking 8 times is not a problem but reclicking 5/8 times all around feels bad.
Then i tried the changes ive made in the passives out and meh the build changes are udnerwhelming. Lets change it all around againā¦ which i love to do dont get me wrong.
Then the clicking becomes a bit annoying thats what i mean
Source? I know theyāve talked about it and Mike has been a long proponent for wanting it in but I donāt recall an actual guarantee/promise that it was going to be in 1.0. I think I do recall him saying it would be AFTER 1.0 but I may be misremembering.
Oh, I assumed he was talking about the passive tree, not skill trees. I think those are fine as they are (except maybe include an option to skip confirmation).
Passive tree is where you need QoL the most. Letting us respec and assign in the same window, so we donāt have to respec a few points, then canāt respec more because of node requirements, so we have to close the window, open it again, place new points, go back to respec, etc.
And all the while having to confirm each point.
It was live in there weekly live stream a few months before the 1.0 release, so the twitch VOD of last Epoch weekly live stream with Mike of EHG is the source and i asked the question live back then to Mike.
He said its def coming at 1.0, we should have it earlier but it is coming, something in these terms.
Ah, so you donāt have an actual source with a definitive quote of āwe promise it in 1.0?ā
Copy that.
On numerous occasions he has stated he is an advocate for it and he pushes for it all the time but Iāve never heard him say āitās done and will drop with this patch.ā
Iām pretty certain there would be a plethora of comments on the forum and in discord of people over-joyed if this occurred. But I didnāt see that in the build up to 1.0.
No i dont, i know thats better prove if i had it.
Actually searching the older stream and proving it would help aswell but iam not gonna do that. To be clear on your point of posting on certain things on the forum or discord is not always true.
Sometimes he does say things in the stream that are not being communicating somewhere else. On bigger updates they normally do that but again not everything, the proof is that Aaron Arpg covers a lot of those things on his youtube channel.
i know, thats why iam suprised he didnt mentioned this anywhere else.
Iam not gonna convince you thats not my goal. I know what happend and what he said. I just hope beside that they will work on it or have some news about this.
UPDATE:
I still wanted to prove he said it on stream, i just checked their twitch page and only can find the last two streams . Anyways like i said in the end its not about proving my point. I just hope they will still include it soon . So far beside that iam really happy with the changes they presented so far for 1.1 its not a dealbreaker if this function wont be in there yet