When you click the button to merge the stash, it should convert the remove only to legacy. There is non need for “remove only”… just convert the whole thing.
Now I have to manually move all the items, stash tabs, etc from 1.1 over to legacy, when it should be done automatically with the button push.
So if you have 50 tabs in legacy and the next one would cost 500k gold, you’d end up getting new tabs for 1k since that’s the price for the first one in cycle? Doesn’t seem fair.
How would it be automatic if in the majority of cases you simply don’t have enough space on your legacy tabs (which usually are full of stuff)?
Like Llama said, you can just keep those tabs as remove only and only take things out when you need them. It’s what I did in PoE, which has the exact same issue.
Remove only tabs are tabs that go from cycle to legacy. So if you have 50 tabs already in legacy and your next one would cost 500k, you could just make a cycle character, spend 10k for half a dozen tabs and you’d end up with 56 tabs in legacy for 10k instead of 3M. That is what you’re proposing.
And? It’s not like there is any loss to the game if this happens. Oh no…someone get’s some cheaper stash tabs when their character transfers from cycle to legacy…
They aren’t making/ losing money on stash tabs. All they are doing is making it so we have to spend twice as much gold to get the same number of usable stash tabs.
There’s a few reason as to why the things you ask for aren’t happening.
I personally would also enjoy to see that if we bought 50 tabs in cycle to then have… 50 tabs in legacy.
Simply adding the numbers though isn’t good, tabs get more expensive the more you have, hence that would be against the system to get ‘freebies’ this way.
Also simply adding tabs on top has a limit, there’s max 200 tabs possible currently anyway.
So that means when your accumulated legacy+cycle tabs would be beyond 200… you can’t ‘merge’ them anymore automatically in the first place. Tab 200 already is choke-full… but you got a tab still to squeeze in, so… what now?
Well, since you have the option of keeping them as remove only tabs and use them that way, I don’t really care if you FEEL like you have to move them to your legacy tabs.
Well, the problem with your solution is that for you to have a little less trouble for an hour at cycle end, you would cause many players to quit because they don’t want to play cycles and they would feel like the game was being unfair.
There is a reason why no game at all does what you want LE to do.
Also, like Kulze pointed out, there is a hard limit on stash tabs. So what are you going to do once you reach that limit? All you’re doing is postponing the issue while penalizing a bunch of players for no good reason.
Not getting a benefit is not the same as being penalized.
And if people are going to quit over not getting some cheap stash tabs for legacy, because it’s “unfair”… then they’re probably already gone because some characters are more powerful then others and those people would think that they HAD to play those characters or they would be behind… because the game is unfair like that.
As for the limit, I would have zero problems with them making it so you only have access to 200 tabs. If you are at that limit, any further tabs from cycle that converted would be inaccessable until they had the free stash tabs to do so.
It is. It’s like you wanting to play MG but CoF characters start at level 90 and with a free 4LP unique. No one would want to play MG. And those that don’t want to play CoF would simply quit.
Yes, balance being all over the place has caused people to quit. Just like people have quit playing PoE because they feel they are forced to use trade and they don’t want to.
Because when people feel like the game is favoring one mode over another, or when the game is treating the way they want to play unfairly, or when the game basically pushes them to do things they don’t want to do, they quit.
So between you wasting an hour moving stuff or a bunch of people quitting, I think EHG will stick with the former.
Again, like I mentioned: no game at all does what you want LE to do. There are plenty of seasonal based games and they all simply move your tabs to remove-only and you have to manually move them.
You just want to not only not have any effort in moving stuff but even get a bonus on top of that. Maybe you also want your characters that get moved to legacy to become level 100, while you’re at it?
Just because no game does it, doesn’t mean the LE can’t. I’m not going to argue over people maybe quitting as there’s zero way for anyone to know that… so speculating is a waste of time. It’s just as likely that people not wanting to have to rebuy all the stash tabs they already bought again to be able to use them normally will cause people to quit.
On this I do agree with you (even though what you were complaining about was moving gear from tabs, not getting new tabs). Just not on your solution for this.
The best solution would be the one Mike once discussed which would be that the total gold you spend on cycle on tabs gets spent on legacy tabs. So if you have 0 tabs and buy 20 cycle tabs, you get 20 legacy tabs. If next cycle you buy another 20, you now get 7 (or however many) because that’s how much gold you spent.
Also, the issue you’re complaining about is something that only affects a small part of the playerbase. Most players either play legacy all the time or play cycle all the time. So quite a lot of cycle players don’t even log to their legacy characters and don’t have this issue, rather just starting a new cycle character.
So it’s quite possible to have fair solutions that don’t penalyze non-cycle players.
Fair, and I would probably be among those players who just keep creating new cycle characters if their was any real reason to play cycle if you don’t play MG. But seeing as how everything that is available for cycle is also available for legacy, I can see lots of people just not bothering with loosing their characters/ gear/ spec and starting over.
Those would be a really slim minority of people who plays current cycle then move to continue their characters in Legacy when that cycle is over.
I mean, I never heard about anyone who does that… Generally, people only play Legacy or they only play Cycle, so this is a non-issue that would affect only an almost inexistent amount of players.
So, no. People will not quit because of that. They’ll simply choose one game mode to stick to.