So I have been toying with the idea since I read the changes to bastion of honor. Looking to use the new vitality pump to cover 2 resistances as well as push it as high as I can for smite damage thru the void knights ability to make vitality its core stat. I’m worried about survivability on it right now. But I think dual wielding Aurelis could be a fun aspect to max smites per swing. I know the 2nd sword provides no extra change to throw a smite per multistrike BUT i think the lightning piercing per sword does. Any help would be appreciated as im comming back from a long break and dont know much about the VK tree.
Hi there and welcome to the forum.
3 things I noticed straight away
-Hybrid health on belt, boots and gloves is better than increased or flat life. Ideally you want hybrid and increased life.
- You are going split type void/lightning. I can only advise you against that.
- In you smite tree you take all the node related electrify and also the crit ones. Once again I would advise going either hit/crit or dot.
Hope it helps
As for your skills I would unspecced javelin and use anomaly and volatile reversal
I was going to write something about your passives but I ve ended up just changing a bit your planner.
Easier that way.
I changed some affixes on your gear too.
Endurance threshold is not a very good one. Since endurance threshold scale of your max hp too, in 99% of the case your are better taking more life.
Thank you, I was under the impression that I could get Smite to scale strictly into lightning, but scale off Vitality instead of split damage.
No, the void conversion will override the lightning conversion & even if it didn’t, vitality adds flat void damage that wouldn’t get converted to lightning by Order of Lagon (which only converts fire to lightning).